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[追記] Diablo III Patch 2.1.1 Patch Notes(拙訳)

パッチ2.1.1のやっつけ翻訳です。後で見なおします。

[Edit] 記載漏れがあったので追記。

Diablo III Patch 2.1.1 – v2.1.1.27255

CLASSES

General
Pets
Philosophy
We want pet survivability to be roughly equivalent to the player that summoned them
(大まかにペットにも飼い主と同等のサバイバビリティを与える)
Many monster attacks that are intended to be avoided by players, and weren’t already dealing reduced damage to pets, now deal significantly less damage to pets
(プレイヤーが避けるであろう多くのモンスターの攻撃でまだ減らしてないものは、ペットへのダメージを大幅に減らす)
Bug Fixes
Pets are now properly affected by Shield Pylons
(ペットにもシールドパイロンの効果が乗る)

Crusader
Active Skills
Shield Bash
Can now be interrupted during the hit animation
(ヒットアニメーション中は中断されることがある/中断することができる)

Witch Doctor
Active Skills
Fetish Army
Fetish Life has been greatly increased
(Fetishのライフを大盛り)
Fetish movement speed has been significantly increased
(Fetishの移動速度が大幅にアップ)
Fetish leash range has been slightly increased
(Fetishのリードが少し伸びた)
Gargantuan
Gargantuan is now summoned at the location of your mouse cursor
(Gargantuanがマウスポインタの位置で出てくる)
Summon animation speed has been increased
(召喚アニメーションのスピードがアップ)
Spirit Walk
No longer cancels early when the physical body that is left behind takes enough damage
(現世に残った肉体のダメージ量に関係なく途中でキャンセルされることはなくなる)
Summon Zombie Dogs
Zombie Dog Life has been greatly increased
(Zombie Dogのライフを大盛り)
Passive Skills
Fetish Sycophants
Fetish Life has been greatly increased
(Fetishのライフを大盛り)
Fetish movement speed has been significantly increased
(Fetishの移動速度が大幅にアップ)
Fetish leash range has been slightly increased
(Fetishのリードが少し伸びた)
User Interface
Fetish Army and Fetish Sycophants portrait icons should now display more fitting names on mouseover
(ポートレイトアイコンにマウスオーバーした時に適切な名前を表示する)

ITEMS

Class-Specific Items
Wizard
Firebird’s Finery
The infinite DoT debuff should now have a unique effect when it is applied
(FirebirdセットのDoT効果が発動した時は専用のエフェクトが発生)

Legendary Gems
Boon of the Hoarder
The number of Gold piles that explode from enemies on kill has been reduced
(フィーバーした時のゴールドの塊が減った)
To compensate, the amount of Gold in each pile has been increased
(そのかわりに塊あたりのゴールドの量がアップ)
The total amount of Gold dropped remains unchanged, but this will noticeably reduce screen clutter
(トータルのゴールド量は変わってないが、これで画面がスッキリする)
Bug Fixes
The Moratorium secondary power can now be triggered by assists
(Moratoriumのセカンダリ効果はアシストキルでも発生)
The Bane of the Trapped damage increase is now properly applied to Frozen enemies
(Bane of the Trappedのダメージボーナスはフリーズしたモンスターにも乗る)
The Gem of Efficacious Toxin poison DoT can now properly be applied by pet attacks
(Gem of Efficacious Toxinの毒DoTはペットの攻撃にも乗る)

ADVENTURE MODE

Key of Bones, Key of Gluttony, and Key of War are now group drops
(Key Wardenから落ちるキーのドロップ判定がグループ単位になった)
Infernal Machine
In multiplayer games, the Key of Bones, Key of Gluttony, and Key of War will now be considered group drops
(マルチプレーでこれら3種のKeyはグループ共通のドロップと見なされる)
This means that, instead of players having an individual chance to find a key, that chance is now exists at the party level
(これはプレイヤー単位ではなくパーティー全体でドロップ判定が発生するということ)
If a Key of Bones, a Key of Gluttony, or a Key of War drops, it will drop for everyone in the party at the time
(Keyがドロップするのであれば、それはパーティー全員にドロップすることになる)
Rift Guardians and Greater Rift Guardians now drop more crafting materials
(リフト、Gリフトのボスから落ちる素材の量がアップ)
Greater Rifts
The Rift of Trials has received numerous adjustments in an effort to more accurately assess an appropriate level of Greater Rift
(トライアル結果が適正なGリフトレベルとして正確に反映されるよう調整)
Large Aqueduct and Sewer maps will no longer show up in Greater Rifts
(Large AqueductとSewerマップがGリフトには出てこなくなる)
Kadala
Philosophy
While Kadala is doing a great job of giving players more control over finding specific items, we felt the current experience was a bit cumbersome and inconvenient
(Kadalaは特定のアイテムを手に入れるのに役に立ってたけど、現状は少し扱いにくく不便でしょ?)
As a result, we’re working to reduce the frequency at which players need to run between Kadala and the Blacksmith to salvage unwanted items
(だから、サルベージするためにKadalaと鍛冶屋を往復する回数を減らそうと思う)
The cost to purchase items from Kadala has been greatly increased
(Kadalaのシャードのコストを大幅にアップ)
The chance for Kadala to drop a Legendary item has also been greatly increased
(ただし、レジェンダリアイテムが当たる確率も大幅アップ)
Bug Fixes
Fixed an issue that could cause Greater Rift Guardians to sometimes drop multiple of the same Legendary Gem
(Gリフトのボスが同じレジェンダリジェムを落とすことがあるバグを修正)

CRAFTING

Mystic
Enchanting
Philosophy
We want players to be able to more reliably add sockets to their jewelry in order to enjoy Legendary Gems
(レジェンダリジェムを満喫できるようにリングとアミュレットに穴を開けやすくする)
We still have long term plans to provide more outlets for excess gems and more ways to farm gems that a player needs; however, since those changes are further down the road, we wanted to improve the quality of life of Seasonal and Non-Seasonal players alike by making it easier to add a socket to your Rings and Amulets
(今後も余ったジェムの使い道や必要なジェムをファームする手段を用意する予定。ただしまだ先の話なので、まずはリングとアミュに穴を開けやすくすることで全プレイヤーの利便性を改善した)
The cost to enchant jewelry has been reduced from a Flawless Imperial gem to an Imperial gem
(リングとアミュのリロールコストがFlawless Imperial gemからImperial gemに減少)

MONSTERS

The Electrified monster affix now has a short internal cooldown
(モンスターMODのElectrifiedに短い内部クールダウンを設定)
The damage of The Butcher’s Fan of Spears attack has been slightly reduced
(ブッチャーの槍ダメージが少し減少)
The range of the Charging Beasts’ Charge attack has been slightly reduced
(チャージアタックするモンスターのチャージ距離を少し短縮)
Plague Nest Bats have had their health globe drop rate significantly decreased
(Plague Nest Batsが落とす赤玉のドロップレートが少し減少)
Nephalem Rifts and Greater Rifts
Maggot Broods no longer start out burrowed in Nephalem Rifts and Greater Rifts
(NリフトとGリフトのMaggot Broodsが潜った状態で飛び出てくることはなくなる?)
Sand Dwellers no longer start out burrowed in Nephalem Rifts and Greater Rifts
(NリフトとGリフトのSand Dwellersが潜った状態で飛び出てくることはなくなる?)
Demonic Hellflyers now run away less frequently and no longer ambush players from the air in Nephalem Rifts and Greater Rifts
(NリフトとGリフトのDemonic Hellflyersの逃げる頻度が減少。空で待ち伏せすることもなくなる)
Ghosts now run away less frequently and no longer fly through walls in Nephalem Rifts and Greater Rifts
(NリフトとGリフトのGhostsの逃げる頻度が減少。壁をすり抜けることもなくなる)
Rockworms can no longer spawn in Nephalem Rifts and Greater Rifts
(NリフトとGリフトではRockwormsは出てこない)

Diablo III Patch 2.1.1 – v2.1.1.27255
http://us.battle.net/d3/en/blog/16043922#blog

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