PTR Patch 2.1.2 datamined(スキル編)、Patch 2.1.1 Hotfixes – Updated 11/18

PTR 2.1.2のデータマイニングです。とりまやっつけだけどスキルの変更点だけ。スキル以外はまた夜にでも。更新中に例のごとくFansのフォーマットが書き換わってしまったので、またあとで書き直します。あとここに書いてあるのがすべての変更点ではないと思います。

PTR Patch 2.1.2 datamined!(解析まとめ)

Skill changes


・Vanguard : Gain 15% increased25% movement speed while under the effects of Frenzy.


Night Stalker :  Critical Hits have a chance to restore 1 Discipline. / Discipline is used to fuel many of your tactical and defensiveYour primary skills generate an additional 4 Hatred.
(プライマリスキルを使用すると4 Hatredを生成する。)

Custom Engineering : Increase the duration of your Caltrops, Marked for Death, Spike Trap, and Sentry by 100%. / Increase the maximum number and charges of Sentries to 2 and number of Spike Traps to 3.
(Caltrops, Marked for Death, Spike Trap, Sentryの持続時間が100%増加する。Sentryの最大チャージ数が2増加、Spike Trapsの最大数が3になる。)

・Suppression Fire : Gain 1 Discipline for each enemyKnockback the first 2 enemies hit. Maximum 6 Discipline gain per Multishot.

Spike Trap
・Echoing Blast : Increase the damage of each explosion to 420% weapon damage and turns the damage into PoisonCold.

Gas GrenadesCold Grenade : Throw a gas grenade that explodes for 160% weapon damage as PoisonCold and leaves a cloud that deals an additional 120% weapon damage as PoisonCold over 3 seconds to enemies who stand in the area and Chills them.

・Serpentine : The Chakram follows a slow curve, dealing 500% weapon damage as PoisonCold to enemies along the path.

Sentry : Cost: 3020 Hatred / Cooldown: 6 seconds / Summon a turret that fires at nearby enemies for 280% weapon damage. Lasts 30 seconds. / You may have 2 turrets active at a time. / You gain a charge every 8 seconds and can have up to 2 charges stored at a time.
(Cost: 20 Hatred /  タレットを召喚し付近のエネミーに武器ダメージ280%を与える。持続時間は30秒。同時に設置できる数は2体。8秒ごとに1チャージを得る。最大2回までチャージ可能。)

Smoke Screen : Cost: 14 Discipline / Cooldown: 23 seconds / Vanish behind a wall of smoke, becoming momentarily invisible for 1 second.
(Cost: 14 Discpline / Cooldown 3 seconds / 煙幕の後ろに隠れることで1秒間透明状態になる。)
Choking GasVanishing Powder : You also leave behind a cloud of gas that deals 700% weapon damage as Poison to enemies inRemove the area over 5Discipline cost but increase the cooldown to 8 seconds.

Evasive Fire
・Parting Gift : Whenever a backflip is triggered, leave a poison bomb behind that explodes for 150% weapon damage as PoisonPhysical in a 12 yard radius after 0.6 seconds. / Evasive Fire’s damage is turned into PoisonPhysical.


Inspire : Increases your resource generation. / Mana: 13 per second. / Hatred: 1 per second. / Wrath: 2.51 per second. / Arcane Power: 1 per second. / Fury: 1000% generated. / Spirit: 1000% generated.
(リソース生成量を増やす。Mana: 13/秒 / Harted: 1/秒 / Wrath: 1/秒 / Arcane Power: 1/秒 / Fury: 1000%増 / Spirit: 1000%増 )

Witch Doctor

GraspingPoisoned Spirit : Slow the movement of hauntedHaunted enemies by 60%.take 20% more damage from all sources. / Haunt’s damage turns into Poison.
(とり憑かれたエネミーの被ダメージが20%増える。ダメージ源は問わない。/ HauntのダメージがPosion属性になる。)


Hydra : Cost: 15 Arcane Power / Summon a multi-headed Hydra for 15 seconds that attacks enemies with bolts of fire dealing 195105% weapon damage as Fire. / Only one Hydra may be active at a time.
(Cost: 15 Arcane Power / 双頭のHydraを15秒召喚する。Fire属性として武器ダメージ105%をエネミーに与える。/ 同時に召喚できるHydraは1体のみ。)

・Frost Hydra : Summon a Frost Hydra that breathes a short range cone of frost, causing 275135% weapon damage as Cold to all enemies in the cone.
(1体のFrost Hydraを召喚する。短い円錐状のブレスを吐き、範囲内のエネミーにCold属性として武器ダメージ135%を与える。)

・Lightning Hydra : Summon a Lightning Hydra that electrocutes enemies for 305135% weapon damage as Lightning.
(1体のLightning Hydraを召喚する。Lightning属性として武器ダメージ135%を与えて感電死させる。)

・Blazing Hydra : Summon a Blazing Hydra that spits bolts of Fire that burn enemies near the point of impact, dealing 185100% weapon damage as Fire over 3 seconds. Burn damage can stack multiple times on the same enemy.
(1体のBlazing Hydraを召喚する。吐き出した火玉は着弾地点付近にいるエネミーにFire属性として3秒間、武器ダメージ100%を与える。同じエネミーへのDoTダメージはスタックする。)

・Mammoth Hydra : Summon a Mammoth Hydra that breathes a river of flame at nearby enemies, dealing 400295% weapon damage per second as Fire to enemies caught on the burning ground.
(1体のMammoth Hydraを召喚する。周囲のエネミーにブレスを流し出し、火流に足を取られたエネミーにFire属性として武器ダメージ295%を与える。)

・Arcane Hydra : Summon an Arcane Hydra that spits Arcane Orbs that explode on impact, dealing 245130% weapon damage as Arcane to enemies near the explosion.
(1体のArcane Hydraを召喚する。)

Energy Armor
Force Armor : Incoming attacks that would deal more than 35% of your maximum Life are reduced to deal 35% of your maximum Life instead. / The amount absorbed cannot exceed 100% of your maximum Life.


・Boon of the Hoarder
・Number of gold piles produced has been reduced from 5 to 2
・The amount of gold earned per pile has been increased so that the total amount of gold dropped is unchanged

「PTR Patch 2.1.2 datamined(スキル編)、Patch 2.1.1 Hotfixes – Updated 11/18」への2件の返信

    1. これ以外にも変更あるかもしれないし公式のパッチノートを待ちましょう!